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21 Game Reviews

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The presentation looks good, but unfortunately the game crashes upon start.

Stopsignal responds:

Awh man! Apparently i still suck at HTML5 then. I'd beg you to download the full version that's in the description, you could play it there!

dude must have been very proud of this game engine. he used the exact engine on all his platforming games, with the exact same assets/sounds/etc. lol.
otherwise its a solid basic engine. but nothing more than that

what

Beautiful.

Now that I play it years after, i realize how boring it is.

There are some capital flaws to the player control that make it frustrating. The horizontal movement in too slow compared to the strength of the jumps. As result the jumping arc feels clunky and stiff. It's especially bad because the game tries to be fast paced.

The enemy placement seems rushed. Most of the time you put them in close areas, and they're so fast that it's difficult to avoid them. In other parts it's just plain awkward like the enemy exactly above the spring in level 3.
Also starting on level 3, there's a couple leaps of faith. The game art is small and the camera is big enough. There's no excuse to put the spikes just below the camera, it's no fault of the player to fall in the spikes because there's no way to know.

Its a little game from the old days and it shows. The music is kinda goofy tho

Nunca pense que vería algo asi en Newgrounds xD
Falta pulir algunas cosas aquí y allá, pero tienes bases sólidas y el concepto es bastante divertido.
Sigue así hermano

LucasCCB responds:

Muchas gracias, continuaré sí hasta el final

Cool clone. The controls would be better with space for rotation, down for quick piece and up for instant piece.

what? when? how? why? and... who?

Age 23

perennial daydreamer

hell's branch office

Joined on 7/7/19

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